by Bauer Wed Jan 08, 2020 3:04 pm, Post Hovering the mouse over a steam engine will display their current power production (Performance) and their possible power production (Available Performance), in a display on the right. Looking for efficient setups? Build the reactor over a lake, with careful placement of landfill you can have pumps directly feeding each end of the heat exchanger line. 15 - Factorio Factorio Forums View topic - 0. Heat exchangers will not produce steam until they reach 500C. The above ratio can be calculated from information available in-game: One boiler consumes 1.8MW of fuel and produces energy stored in steam at 100% efficiency. As each heat exchanger produces 10 MW, the optimal ratio is 500 steam turbines for every 291 heat exchangers. In practice, there is. by Honktown Mon Dec 02, 2019 1:56 pm, Post The true maximally efficient layout is a 2 by X rectangle; this gives you access to every reactor. Press question mark to learn the rest of the keyboard shortcuts. All trademarks are property of their respective owners in the US and other countries. Create an account to follow your favorite communities and start taking part in conversations. For each 100% neighbor bonus, the reactor needs 4 more heat exchangers. This page was last edited on 13 September 2019, at 23:48. 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, Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections, https://wiki.factorio.com/Power_product lear_power, https://mods.factorio.com/mod/AdvancedNuclear3, https://mods.factorio.com/mod/LandfillEverything. Heat exchangers will not produce steam until they reach 500C. makes troubleshooting easier. The main thing to remember is that Factorio generally follows the laws of thermodynamics; if your nuclear reactor produces 40 megawatts of heat, you can get a maximum of 40 megawatts of electricity out the other side. Each heat exchanger converts 103 water to 103 steam, feeding 1.72 turbines. If I know how much energy i'm outputting from my reactors -> figure out how many turbines -> figure out how many heat exchangers -> How many pumps do I need? When producing power, the steam engine will display a working animation: https://wiki.factorio.com/index.php?title=Steam_engine&oldid=188232. by Amarula Fri Nov 29, 2019 3:09 pm, Post I have been reading all about Nuclear power so I can convert my factory. This means a single unit of 500C steam has 5.82MW / (60/s) = 0.097 MJ of energy. 1 25k tank water disconnected from water input. by disentius Fri Nov 29, 2019 9:15 pm, Post How do you set up a reactor to get enough water to keep producing steam? This allows steam engines to be chained together. Additional comment actions. A heat exchanger produces 10 MJ a second, therefore it produces 10MJ / 0.097MJ = 103.0927835 steam per second. The glow of the heat pipes indicates temperature, with left ends being at the upper limit of 1000C. Factorio version: 0.17 - 1.1 Downloaded by: 6.01K users Summary Adds scaled up versions in different sizes for various pipes and pumps. The true value comes from the following facts: It takes 1 kilojoule of thermal energy to raise 5 units of water/steam 1 C, You've heated water from 15 C to 500 C; 500 - 15 = 485, Consuming steam in turbines gives you the same amount of energy back as electricity, Steam is consumed by steam turbines at a rate of 60 units/second. fox hill country club membership cost. which, given the default time lengths of: day = 12500/60 s; dawn or dusk = 5000/60 s; night = 2500/60 s, and the default: Solar_power = 60 kW; Accumulator_energy = 5 MJ = 5000 kJ, gives the optimal ratio of 0.84 accumulators per solar panel. Don't ask me how that works.). If you overbuild reactors, you can end up wasting a lot of fuel cells without realizing it. At full 10 MW load this is 103.096 water per second. If you run an odd number of reactors, you should have a 2 by X rectangle with one reactor dangling off the end. Heat exchangers have different dynamics to actual pipes. The ideal ratio is 4 Reactors, 48 Heat Exchangers, 83 Steam Turbines and 5 Water pumps. Look at the windows in the pipes, hover over the pipes! Thus, they can buffer 500 MJ of heat energy across their working range of 500C to 1000C, and require 485 MJ of energy to warm up from 15C to 500C when initially placed. Espaol - Latinoamrica (Spanish - Latin America). But the water only gets heated up from 15C to 500C, so by 485C. Are there enough steam generators (boilers, heat exchangers)? Heat exchangers produce ~103 steam with a temperature of 500C every second. There is a handy table on the factorio wiki listing the throughput for different lengths of pipe between pumps. Factorio - The Best Nuclear Power Ratio To generate ten fuel cells, you will need one U-235 cell and nineteen U-238 cells. Each turbine consume 60 water/s so 1200/60=20 turbines. (100% neighbor bonus per adjacent reactor). The heat exchanger exchanges heat between a heat connection and water to produce steam . They only work when they're above 500 C, and have a maximum temperature of 1000 C. Temperatures above 500 don't increase efficiency; the exchanger will just store the heat, which it can then use later. (Except that you can potentially turn 8 gigajoules of uranium fuel cell into 40 gigajoules of heat. Includes pipe, pipe to ground, pump, offshore pump, heat pipe. The above ratio can be calculated from information available in-game: One boiler consumes 1.8MW of fuel and produces energy stored in steam at 100% efficiency. This equation could also be used to remember the vanilla optimal ratio given its simplicity. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Steam engines will automatically adjust their power production and steam usage based on the current demands of the electricity network. As far as I can tell, the absolute smallest perfect-ratio setup possible is: which would require an input of 1.46 uranium fuel cells per second and output a cool 46.56 gigawatts of electricity. The offshore pump produces water from a lake or ocean. You can check the usage on the turbines as well as the production stat on the offshore pump. Steam engines are the most basic electricity generator, available to the player at the start of the game. The more heat exchangers you want to put on a single length of heat pipe, the shorter that heat pipe has to be to ensure minimal heat loss; e.g. The lake under the oil field looks like a nice place, letting you place offshore pumps near the center, with the turbines extending to land. 40 MW of power output is consumed by 4 Heat Exchangers (10MW per Heat Exchanger ). you can put 4 heat exchangers at the end of ~135 heat pipes, but you can put 16 heat exchangers only at the end of ~50 heat pipes. This link for calculations. For more information, please see our Electricity has to be produced before it can be transferred to consumers over the electric system. As shown, making the heat pipes thicker allows supporting heat exchangers that are farther away. Finally, after 20 hours of work, I present the flowchart for Pyanodon Space Science! and our So we know that one offshore pump can supply 20 boilers but is that the same for heat exchangers? One offshore pump can supply 20 boilers and 40 steam engines. You may also use this to rectify brownouts/blackouts. The Factorio devs plan some refactoring for the upcoming version 0.17. by steinio Fri Jan 03, 2020 4:52 pm, Post I think it is easiest to just have an abundance of storage tanks for the steam. Stuck in a mission? Added high graphics quality option for the steam engine. All trademarks are property of their respective owners in the US and other countries. factorio offshore pump heat exchanger ratio This layout produces 40 MW output ( 1 SRE ). by mrvn Fri Nov 29, 2019 4:41 pm, Post Heat exchanger heats 15C water to 500C steam; It takes 0.2 kJ of burner energy to raise 1 water 1C; Steam is consumed by steam turbines at a rate of 60 units per second; (500C - 15C) 0.2 kJ 60 units = 5820 kW, or 5.82 MW. Use the lake west of your copper mine. My own personal Factorio super-power - running out of power. 12. Each uranium fuel cell will power a nuclear reactor for 200 seconds. . Do the numbers in the "beacons" column represent the number of modules or the number of beacons? The throughput of a fluid pipe depends on the length of said pipe, but you can put in pumps to pressurize the pipe and increase the throughput. Heat exchangers produce ~103 steam with a temperature of 500C every second. I found the cheatsheet and wiki which have been quite helpful. Is the factory producing enough fuel (coal, solid fuel, uranium fuel cells)? What does clicking on an item's icon in the "Factory" tab do? Since heat exchangers consume 103.1 water each, a few dozen seems reasonable if . Steam that has a higher temperature than the maximum temperature of the steam engine (165C) is consumed at the normal rate (30 units/s), and does not yield more electricity. Yes, there is also a maximum throughput for water that depends on the distance the . So the 50,000C are enough to heat up 103 units of steam per second, since 50,000 / 485 = 103.09. This is taken from Accumulator / Solar Panel Ratio (which calculates this in an impressive mathematical way!) turbines, exchangers and reactor ratios will vary due to neighbor bonuses. Final ratio: 25 offshore pumps : 291 heat exchangers : 500 steam turbines. Refer to Francis John play through video on YouTube on nuclear power. #footer_privacy_policy | #footer . Someone already mentioned the normal "build on a lake" strategy. The most heat exchangers I've been able to fit on a single length of heat pipe is 30 heat exchangers on 44 heat pipes; any more than that incurs significant heat loss. Is there any info about how much water per second Heat Exchangers use? 9.89 gigawatts is a lot. Does the game consider 1 water = 1 steam (just a different temperature?) They represent the number of modules. One exchanger 3 storage tanks plus inf heat. One steam engine consumes 30 steam per second, and one offshore pump produces 1200 water per second, so each offshore pump produces enough water to supply 40 steam engines: 1200 unit/s 30 units/s = 40. In a vanilla game that's. what, 1k science a minute? A "close enough" ratio is 20:24:1 accumulators to solar panels to megawatts required (for example, a factory requiring 10 MW can be approximately entirely powered, day and night, by 200 accumulators and 240 solar panels - this approximation differs from optimal only in that it calls for 20 extra solar panels, which is negligible but remember that the difference between the "close enough" ratio and the optimal ratio increases as you add more solar panels). by disentius Tue Jan 07, 2020 9:36 pm, Post So a heat exchanger generated 103 steam per second is 103 water per second I need from my offshore pump. A reactor produces 40MW, plus another 40MW for each active neighbouring reactor. Reddit and its partners use cookies and similar technologies to provide you with a better experience. A heat exchanger consumes 10 MW. Since steam is produced from water in a 1:1 ratio, this also means that 103 units of water are consumed per second. 120 MW ^Note: Pumps, Steam Turbines and Power are approximate for easier build ratios. SmartAlec105 having more than 2 steam engines per boiler could do that. Pump Ratio ^ 1. Press J to jump to the feed. It takes 200J to heat 1 unit of water by 1C. Each boiler is capable of producing enough 165C steam for two steam generators. The number of boilers can be derived from the number of steam engines: 40 2 = 20. All rights reserved. The heat exchanger exchanges heat between a heat connection and water to produce steam. Doubled the heat capacity of water from 0.1kJ per degree per liter to 0.2kJ. by eradicator Fri Nov 29, 2019 4:43 pm, Post Place some pipes or a tank at the end to see if there is really water coming through. One boiler consumes 1. you should have a 2 by X rectangle with one reactor dangling off the end. I get that offshore pumps produce 1200 units of water per second. Change fluidbox height and base level of boiler, steam engine and pump to improve fluid flow. https://wiki.factorio.com/index.php?title=Heat_exchanger&oldid=175988. On a lake, very carefully - they consume a monstrous amount of water, and having the multiple required offshore pumps integrated directly into the design is often worth the hassle of wrangling landfill. Geplaatst op 3 juli 2022 door . These fuel cells are then burned in a nuclear reactor to create heat. If you want a ratio that's a little easier to remember, those are probably your best bet. There are also times between day and night called dusk and dawn which complicate the calculations. However I want to do a different configuration and want to plan out how many of each type of component I need. The main thing to remember is that Factorio generally follows the laws of thermodynamics; if your nuclear reactor produces 40 megawatts of heat, you can get a maximum of 40 megawatts of electricity out the other side. This page was last edited on 27 October 2020, at 13:19. So far I have built/replaced 3 reactor sectors to be on the lake rather than beside the lake, and I am pretty happy with the results (600 fewer pipes, 800 fewer underground pipes). Ratio of reactors to whatever is 2x2 480MW reactor to 10MW heat exchanger, ratio of reactors to miners is 1:4 iirc, so double that miners. Espaol - Latinoamrica (Spanish - Latin America), https://wiki.factorio.com/Tutorial:Nuclear_power#Neighbor_bonus. u/asdjfsjhfkdjs calculated the convergents of 500:291, and found that 7 : 4 and 55 : 32 are both fairly accurate approximations. These include the power generation of a solar panel, the energy storage of an accumulator, the length of a day, and the length of a night. Fresh water is at 15C while the steam produced by heat exchangers and consumed by steam turbines is at 500C, a difference of 485C, so you need 1 unit of water for each 97kJ, which is roughly 10.3 units per MJ. You can sideload water for a 1.1 GW plant. (Low quality because reddit wouldn't let me upload the full png) redditads Promoted. Factorio version: 1.1 Downloaded by: 1.88K users WHAT IS OFFSHORE P.U.M.P.S.? Press question mark to learn the rest of the keyboard shortcuts. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. by mrvn Wed Jan 08, 2020 3:42 pm, Post Until then it is advisable to not use more than one pump per water network. Ratio of heat exchangers to turbines is 1:2, don't bother building lots of pipes for 10% les turbines. Additional comment actions. Each heat exchanger takes a maximum input 10 megawatts of heat and uses it to heat water into steam. Heat pipes (also in reactors and heat exchangers) glow with high temperatures. This means the energy that was put into the steam to heat it to a higher temperature is wasted. Introduction Troubled by pipes having low flow rates? Neighbor bonuses make nuclear very efficient: 1 reactor = 40MW = 4 exchangers = 7 turbines, 2 reactor = 160MW = 16 exchangers = 28 turbines, 4 reactor = 480MW = 48 exchangers = 83 turbines. by astroshak Wed Jan 08, 2020 11:15 am, Post There are multiple methods to produce electricity: Each steam engine needs 0.5 boilers when running at full capacity. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Is steam able to reach all steam engines? using 3 pumps and a tank, you can feed 28 heat exchangers. I wasn't sure if Heat exchanger converts 1 water into 1 steam and there is nothing written in its tooltip. Or so. Perfectly optimal solar network (Factorio forums), 1 solar panel produces 42KW after factoring in the night (Factorio forums), https://wiki.factorio.com/index.php?title=Power_production&oldid=182968. To heat up 1 unit of water 1 degree, 200 joules are needed, so the heat exchanger is heating up water by 50,000C in total. Yogi Berra. Each offshore pump outputs 1200 units of water per second. In theory, there is no difference between theory and practice. In general, nuclear power is produced by the following production chain: Uranium ore is mined and processed to uranium-235 and uranium-238, then uranium fuel cells are created from the two. Each turbine consume 60 water/s so 1200/60=20 turbines. Geplaatst op 3 juli 2022 door . Doubled the heat capacity of water from 0.1kJ per degree per liter to 0.2kJ. You can also have some steam tanks with additional turbines for power spikes (laser turrets etc) as reactors always work with 100% power tanks will store steam when you're not using it all), Factorio Cheat Sheet - That's all the information you need. The current optimal ratio is 1 offshore pump to 20 boilers to 40 steam engines. Water: is a liquid which can be infinitely extracted from water tiles using an offshore pump; Steam: is a gas you can create by heating water in a boiler or heat exchanger; Other Factorio Guides: Boiler to Steam Ratio; Solar Panel Ratio; Console Commands & Cheats In vanilla factorio, without mods which change any of these values, the optimal ratio will be the same. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Valve Corporation. The water calculation has me stumped. Any experiences/suggestions/comments are welcome. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Heat exchangers have a heat capacity of 1 MJ/C. The steam produced is exactly 500C hot, even if the exchanger is hotter. It's recommended to build them near or on bodies of water, as that lets you place offshore pumps where ever you want. Also, the optimal ratio is: 1 offshore pump / 14 boilers / 10 steam engines is that 10 for each boiler? A heat exchanger produces 10 MJ a second, therefore it produces 10MJ / 0.097MJ = 103.0927835 steam per second. All rights reserved. If the only effect the mod has on the game is it changes the total length of one day, without changing the ratio of dusk: day: dawn: night, then the equation can be simplified as. One offshore pump can supply 20 boilers and 40 steam engines. Create an account to follow your favorite communities and start taking part in conversations. -adding a second off-shore pump to start off with twice as much water (in theory); -putting in more pumps, say one pump for every underground pipe; -putting in a complete second line from off-shore pump to heat exchangers with a pump every 5 underground pipes. can you post a screenshot/blueprint? Do your pipes have water? Originally posted by Alaskan Glitch: The ratio is one water pump will supply a maximum of 20 boilers with water. It produces 1200 units of water per second. A theory without practice is dead, practice without a theory is blind, this quote is attributed to commander Alexander Suvorov. by azesmbog Fri Nov 29, 2019 4:19 pm, Post Id probably put it on or next to either of the lakes in the middle north or middle south. The steam produced is exactly 500C hot, even if the exchanger is hotter. Privacy Policy. All rights reserved. Click on an empty cell to place a nuclear power plant. There are mods that can add landfill tiles to existing blueprints if you're up for modding and using a blueprint rather than making your own reactor, and this design is one of my favourites - not objectively "best" perhaps, but has a certain elegance that I deeply appreciate alongside a decent serving of entirely respectable practicality. Each steam turbine take a maximum input of 60 units of 500 C steam per second and outputs 5.82 megawatts of electricity; the 5.8 megawatts listed on the tooltip is rounded. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Tileable Nuclear Reactor Design. 75 crafting speed, while the induction furnaces use 3 * 1, so the ratio could be fine tuned a bit. If the player uses mods which change the power generation of solar panels, or the energy storage of accumulators, but not the length of days, a simplified version of this equation can be used. Also iirc tanks limit liquid throuput when it flows through them, so try connecting them on the side and not in-line if you have to at all. r/factorio . It takes 200J to heat 1 unit of water by 1C. and another post in that thread (which calculates the solar panel to megawatt ratio in a different way). by Amarula Fri Jan 03, 2020 4:45 pm, Post by Honktown Fri Jan 03, 2020 8:34 pm, Post

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